Play All the Darkest Places
All the Darkest Places review
Explore the gripping world, mechanics, and thrills of this NSFW adventure
Ever stumbled upon a game that hooks you with its dark, immersive world and keeps you playing for hours? That’s ‘All the Darkest Places’ for me—a captivating NSFW RPG that blends intense storytelling, strategic combat, and steamy encounters in a mysterious, corruption-filled realm. Developed by Grove Development, this itch.io gem follows your explorer navigating treacherous maps, building relationships, and uncovering twisted secrets. I remember downloading it on a whim, drawn by the stunning latex art, only to get lost in its plot twists and side quests. If you’re into adult games with depth beyond the visuals, this guide dives into everything you need to master ‘All the Darkest Places’ and maximize your experience.
What Makes All the Darkest Places a Must-Play?
I still remember my first playthrough of the All the Darkest Places game. I was just messing around, figuring out the controls for my explorer in the eerie town of Grove, when I stumbled into a side conversation with a fellow researcher. One dialogue choice led to another, and suddenly I was seeing… different descriptions. The text got darker, more suggestive. A strange new stat called “Corruption” had ticked up on my character sheet. My curiosity was instantly hooked. What started as a simple mission to map some haunted ruins became a deep, personal dive into how my choices weren’t just shaping the story, but fundamentally warping the protagonist’s mind and the very world I was seeing. That’s the genius hook of this NSFW explorer adventure—it’s not just about where you go, but what you become along the way.
So, what is All the Darkest Places at its heart? It’s a narrative-driven RPG where you lead a team from the enigmatic GROVE Dark Places RPG division into reality-bending dungeons and psychic landscapes. The core thrill isn’t just survival; it’s the exploration of intimacy, power dynamics, and psychological decay, all wrapped up in a package that’s as funny as it is frightening.
Unpacking the Core Story and World-Building
Forget generic fantasy worlds 🗺️. The setting here is a brilliant mix of modern-day occult and psychological horror. You’re part of GROVE, an organization that investigates “Dark Places”—physical locations stained by intense emotional or traumatic events. Your job is to go in, stabilize them, and uncover their secrets. The main plot is compelling, dealing with a conspiracy that threatens to unravel reality itself, but the true gold is in the side stories.
The writing is this game’s superpower. You’ll be creeping through a terrifying manor, then find a document about a ghost who’s just really annoyed about the plumbing, and actually chuckle out loud. The flavor text is consistently witty, making the world feel lived-in and oddly relatable despite the horrors. Exploring every nook of the detailed maps is always rewarding, whether you find a powerful artifact, a slice of heartbreaking lore, or just a joke that lightens the mood before the next big scare.
And then there are the corruption mechanics All the Darkest Places is famous for. This isn’t a simple “good vs. evil” bar. As your Corruption increases, it subtly and then not-so-subtly alters your experience:
* Descriptions Change: A friendly hand on your shoulder might be described as “comforting” at low corruption, but as “possessive” or “hungry” when your corruption is high.
* Dream Sequences: Your rest stops become surreal, revealing your character’s deepest fears and… other urges.
* Gameplay Effects: It unlocks unique abilities and powerful combat buffs but often at the cost of debuffs in other areas or locking you out of more “pure” story paths. It directly influences which “bad ends secrets” you might stumble into.
Here’s a quick breakdown of how this pervasive system works:
| Corruption Level | Scene Descriptions & Dream Content | Combat Buffs/Debuffs | Unlocked Abilities & Armor Effects |
|---|---|---|---|
| Low | Standard, heroic tone. Dreams are vague anxieties. | Balanced stats. Bonus to defensive or supportive actions. | Access to “Pure” armor sets, granting resilience and clarity-based skills. |
| Medium | More intense, suggestive language. Dreams become vividly intimate or violent. | Notable increase to attack power, but slight drop in team synergy or defense. | Some gear becomes enhanced, offering abilities that drain or dominate foes. |
| High | Overtly dark and twisted perspectives. Dreams are lucid and consuming. | Significant power spikes paired with vulnerabilities (e.g., +Attack, -Max Health). | Unique “Corrupted” armor unlocks, with high-risk/high-reward abilities that alter battle mechanics. |
🛡️ Pro Tip: Save before major story decisions and before entering new dungeon zones! The effects of corruption can sometimes lock you into a narrative branch. Having multiple save files is the best way to experience the full spectrum of this GROVE Dark Places RPG without regret.
Why the Combat and Grapple System Shine
If you think combat in a story-heavy game might be a slog, think again! The grapple system gameplay is a revelation that perfectly ties mechanics to theme. Standard attacks are just the setup. The real strategy begins when you close the distance.
Instead of just trading damage, you can initiate a grapple—a tense, intimate struggle for dominance. This initiates a mini-game where you and your opponent (be it a spectral horror or a corrupted human) exchange attempts to subdue each other. Success isn’t just about dealing damage; it can debuff the enemy, drain their energy to fuel your own special abilities, or set them up for a devastating finisher by a teammate.
It makes every fight feel personal and strategic. Do you spend your turn whittling down their health, or do you go for a high-risk grapple to try and steal a powerful buff? This system ensures that the All the Darkest Places game’s combat stays engaging and fresh, directly reflecting the game’s themes of control and surrender. You’re not just hitting a monster; you’re in a dynamic, power-shifting clash that’s dripping with tension.
Player Experiences: From Plot to Bad Ends
This is where the game truly becomes your story. My personal goal in one playthrough was to seek out every single one of those infamous bad ends secrets. I cranked my corruption up, made deliberately reckless choices, and dove headfirst into obviously cursed artifacts. The results were fascinating—some were chilling tragedies, others were strangely poetic conclusions to a journey of decadence. They never felt like cheap “game over” screens; they felt like earned, alternative conclusions to my specific path.
But it’s not all darkness! I equally loved the silly, character-driven quests. Helping a nervous ghost prepare for a “date” with another specter, or deciphering a monster’s bizarre culinary recipe, provided perfect moments of levity. The game’s balance is its masterstroke. It never lets the NSFW elements overshadow the deep narrative, and it never lets the horror crush the humor.
So, what is All the Darkest Places finally? It’s a standout title that confidently does what few NSFW explorer adventure games attempt: it provides a complete, satisfying RPG experience first. The mature themes are woven into the fabric of its world, mechanics, and character growth. The corruption mechanics All the Darkest Places uses are a benchmark for how to make player choice feel visually and mechanically impactful. From the strategic depth of its grapple system gameplay to the sheer joy of uncovering every secret in its well-crafted world, this GROVE Dark Places RPG is a must-play for anyone who wants their adventures to be thoughtful, thrilling, and truly transformative.
Your All the Darkest Places Quick FAQ
Q: How does corruption actually change the scenes I see?
A: It rewrites dialogue descriptions and environmental flavor text. A “safe room” might feel cozy at low corruption but feel like a predatory lair at high corruption. It also unlocks entirely unique dream sequences and can alter character interactions.
Q: What’s the best armor for a high-corruption build?
A: Look for armor sets that specifically mention “Corrupted,” “Twisted,” or “Void-Touched” in their names. These often convert your corruption level into direct damage bonuses or provide life-steal abilities, synergizing perfectly with a high-risk playstyle.
Q: How can I avoid bad ends if I want a happier conclusion?
A: Keep your corruption low, be wary of obviously sinister choices (the game usually telegraphs them), and prioritize helping your team members with their personal quests. Building strong bonds with your GROVE team is a key to unlocking more positive resolutions.
Q: Is the grapple system necessary to win fights?
A: Not strictly necessary, but it’s highly advantageous. Mastering it is the difference between a tough grind and strategic dominance. It’s especially crucial against tougher bosses who have powerful buffs you can steal or disrupt.
Q: What’s the best way to explore the maps?
A: Go slow and interact with everything! The maps are dense with secrets. Check every bookshelf, examine every strange stain, and talk to every NPC multiple times, as their dialogue can change after major story events or as your corruption shifts.
Diving into ‘All the Darkest Places’ transformed my gaming nights from routine to riveting, with its masterful mix of plot-driven exploration, clever combat, and those unforgettable corruption twists. Whether you’re chasing the main storyline, hunting side quests, or experimenting with grapples, this game delivers thrills that linger. My tip? Save often, embrace the bad ends for extra lore, and let the relationships pull you deeper. Ready to uncover the shadows yourself? Download it from itch.io today and share your wildest discoveries in the comments—I’d love to hear your stories!